Make Something Useful
White papers are cool, but they don’t help anyone. Our tools are designed to instantly make developers’ jobs easier and more efficient. We put cutting edge research into the hands of artists and developers.
We turn text prompts into rich, editable 3D scenes—scalable from rooms to cities.
Generate detailed interior spaces with intelligent object placement and realistic lighting.
Create expansive outdoor environments with natural terrain, vegetation, and architectural elements.
We’re builders first: MIT-founded, with experience at Roblox and NVIDIA. We’ve been working together for over 4 years—running the campus AR/VR organization, organizing Reality Hack (an annual XR hackathon), refounding the campus XR initiative (ICXR), and teaching a for-credit class. That mix of community, standards, and teaching shows up in our product: edit-ready worlds with clean integrations that teams can ship.
White papers are cool, but they don’t help anyone. Our tools are designed to instantly make developers’ jobs easier and more efficient. We put cutting edge research into the hands of artists and developers.
We are as excited as you about where this field is going and how fast it’s moving. We always seek to push the limits and create something that people haven’t seen before.
We seek to enable developers and artists, not replace them. All our generations use existing assets, and each generation cites and could even eventually pay the person who created the assets.